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Koji Igarashi’s Bloodstained adds two new developers

Inti Creates’ involvement in future development unclear

Bloodstained: Ritual of the Night

Ex-Castlevania producer Koji Igarashi is bringing on two additional development teams to help complete his next project, Bloodstained: Ritual of the Night, according to an update on the game’s Kickstarter.

Originally in development at Inti Creates, best known for its work on Mega Man, Azure Striker Gunvolt and Mighty No. 9, developers DICO and Monobit have recently joined the project. Based on the update, it’s not clear whether Inti Creates is still involved in the project or in what ongoing capacity. We’ve reached out to the developer and publisher 505 Games for clarification.

In the development update, DICO is described as “a studio with a long history of localization and global development work.”

“We've gathered a lot of reliable core team members for the project—in fact, one of them is a talented programmer I've worked with in the past,” Igarashi’s update reads. “I have high expectations for this team—since they know my previous work inside and out, it will be easy to convey exactly what I envision for the game. DICO will be on the frontline for this stage of the main development.”

The other new developer, Monobit, will be “providing support on all technical aspects of the project.”

The news on Bloodstained is described as a reorganization of the game’s development structure, and Igarashi noted that “development updates may be a little bit less frequent for the moment.”

“But with the help of these two development studios, I believe we'll be able to deliver the quality output that the team and the backers are both anticipating,” he said.

Bloodstained: Ritual of the Night, which was crowdfunded through Kickstarter to the tune of $5.5 million, was recently pushed to 2018.

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