In her recent review of Ladykiller in a Bind, my colleague Allegra Frank noted that "even the biggest prude can find something to love" about the game. It’s a sexually open dialog tree interactive novel set aboard a teen cruise, with various relationships on the line as mysteries unfold and peer competition increases.
Recently, Allegra and I sat down for 13 minutes, and discussed Christine Love’s game, looking at how well its dialog system works and how far the sex scenes add to the narrative and to the complexity of the characters.