/cdn.vox-cdn.com/uploads/chorus_image/image/48698557/fallout-4-concept-art_1948.0.0.jpg)
Fallout 4 developer Bethesda Game Studios is releasing a new patch for the game this week, an update that includes fixes for bugs of all kinds — both annoying and beneficial ones, the company announced today.
The patch, which brings Fallout 4 to version 1.3, is now available for the Windows PC version of the game and will be available on PlayStation 4 and Xbox One later this week.
Update 1.3 delivers a few PC-only features, such as a new ambient occlusion setting known as HBAO+, but the bulk of the patch consists of bug fixes. If you've been bringing MacCready to firefights just because of his game-breakingly good Killshot perk, well, you'll have to find a better justification for keeping him around — he'll no longer provide a guaranteed 95 percent chance of nailing headshots. Companions also won't get stuck in a down state, or in a state of perpetual radiation poisoning, anymore.
An entire section of the patch notes for update 1.3 is dedicated to quest fixes, some of which solve issues that had prevented players from being able to complete quests. Such quests include "Underground Undercover," "Human Error" and "Tactical Thinking." Other fixes involve companions, like Preston Garvey and Dogmeat. The final section of the patch notes addresses the workshop, which now allows players to see provided power and build workbenches in their Diamond City house.
Check out Bethesda.net for the full patch notes. You can read our Fallout 4 review for more on the game.
Update: Fallout 4's v1.3 patch is now available for the PlayStation 4 and Xbox One versions of the game, Bethesda Game Studios announced Feb. 9. In a video posted to Twitter, the studio illustrated that the update "dramatically increases object fading distances."
Fallout 4's 1.3 consoles update dramatically increases object fading distances. Have a look... pic.twitter.com/9I728wSpm2
— BethesdaGameStudios (@BethesdaStudios) February 9, 2016
You can listen to this story — and many more — in the episode of Polygon's daily news podcast, Minimap, below.