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Homefront has a good excuse why you can't use the enemy's weapons

It's not because cooking up your own is cooler and more fun, either

Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

Here's something I wondered about the story of Homefront: The Revolution. Why wouldn't the American insurgents try to raid the Korean occupation's weapons dumps, or scavenge arms from whomever they shot and use those? Well, I forgot about one storytelling advantage of setting this game in the near future.

In 2029, the Korean People's Army's "high-tech guns are user locked with advanced biometrics," says this video, so they're off the table. I can't imagine the NRA is down with that, but then, I can't imagine the NRA is even around in this alternate future.

Anyway, this forces your freedom fighter to use the on-the-fly modding and adaptations that form the basis of Homefront's weapons system. Thus a crossbow will turn into a flamethrower for you much like a washing machine turned into a rocket launcher on The A-Team.

There are other tricks in Homefront: The Revolution's bag of goodies, including the RC car that can blow up a tank, but the real key will be in how effective they are in hit-and-run operations, without being unrealistically overpowered. Developer Dambuster Studios has said it wants to build a game where a stand-up, bullet-sponge fight is simply never an option.

We'll see if they pull that off on May 17, when Homefront: The Revolution launches on PlayStation 4, Windows PC and Xbox One.

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