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Fan-made Morrowind remaster gives another look at the progress they've made

It's come a long way, and still has a way to go

Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

Skywind, the ambitious, fan-driven remastering of 2002's The Elder Scrolls 3: Morrowind, posted its fourth development update — and first in more than a year — on Thursday. The 10-minute video showcases some of the interiors, sound design, voice acting and other assets the team has completed since then.

The project has been undertaken (with Bethesda Softworks' blessings) by The Elder Scrolls Renewal Project, which is now updating Morrowind in the engine used for 2011's The Elders Scrolls 5: Skyrim. The Renewal Project has completed two other remasters, Skyblivion (The Elder Scrolls 4: Oblivion updated with Skyrim's engine) and Morroblivion (Morrowind done in Oblivion's). More on those two projects, as well as download links, are available at the project's home page.

Skywind, however, is a lot more complex. TESRP has been working on it for about four years, as its team has grown from single-digits to a volunteer force that has numbered in the dozens. The team notes that this will only be completed thanks to the personal time and contribution of others, but they need more than just talented artists, animators and voice actors, they also need volunteers who have experience with the kind of development processes they're using. They've set up a dedicated volunteer page to coordinate all of the inquiries and contacts.

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