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Fear Effect series coming back, thanks to Square Enix Collective

Our first look at the crowdfunded Fear Effect: Sedna

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Eidos' Fear Effect franchise, which spawned a pair of PlayStation games in the early 2000s, will return with Fear Effect: Sedna, developer Sushee announced today.

Fear Effect: Sedna will be the third official game in the franchise, if it meets its crowdfunding goal. Sushee is taking its Fear Effect game to Kickstarter in the coming days and is doing so with the permission of Square Enix Collective, the division of publisher Square Enix that launched in 2013 to help foster and promote indie games. (Square Enix Collective was originally born of a partnership with another crowdfunding site, Indiegogo.)

Sushee describes Fear Effect: Sedna as a "brand new adventure, from the streets of Hong Kong to the cold world of Greenland" that features the series four mercenary protagonists Hana, Rain, Glas and Deke.

"Lead them in isometric landscapes, combine their abilities to fight your way through futuristic underground stations, underwater research facilities, icy caves and Inuit spiritual realms," the game's description reads.

Sushee is a small independent studio based in Lannion, France. The developer is currently working on Goetia, a point-and-click adventure game described as a Victorian mystery were players assume the role of a ghost. Goetia launches April 14 on Steam.

Eidos published two Fear Effect games on PlayStation: Fear Effect in 2000 and Fear Effect: Retro Helix in 2001. A third game, Fear Effect Inferno, was in development for PlayStation 2, but was canceled. Series developer Kronos Digital Entertainment reportedly shuttered shortly after.

Square Enix announced last year it would allow certain Eidos properties, including Gex, Anachronox and Fear Effect, to be licensed by independent developers who worked with the Collective.