Polygon Backstory is a podcast that celebrates conversations about the games we play.
This episode is all about the 2016 Indie Train Jam, a 52-hour game jam held each year aboard Amtrak's California Zephyr train line between Chicago and San Francisco. My guest is Adriel Wallick, the organizer of Train Jam and a game developer herself.
So what's a game jam? That's where developers get together, shake off the stress of their everyday projects and just cut loose. Working in small teams, they improvise a working game over just a few days. Train Jam is made all the more special by its limitations. There's virtually no internet, and very little privacy. But it's a beautiful trip, carrying people through the plains of Nebraska to Denver, across the Rocky Mountains and down into Utah before picking its way back and forth through the Sierra Nevada mountains.
Please take a moment today to subscribe to Polygon Backstory using the links above. Enjoy the show, and if you're so inclined give it a review on iTunes. That would mean a lot.
There are several ways to follow Polygon Backstory. You can subscribe to the podcast in iTunes with one click, or add it to your podcast player of choice using its RSS feed. It also lives online at Polygon Backstory's SoundCloud page— and in the SoundCloud app. For those of you who'd rather maintain your files manually, you can always download each story as an MP3.
Thanks for listening.