One Destiny player achieved a seemingly impossible feat last week: killing Oryx, The Taken King, in a fireteam of one.
On hard mode.
The player in question, who goes by the moniker esoterickk on Reddit, said that figuring out how to pull off this incredible feat took 20 to 25 hours over the course of a week. Esoterickk added that the challenge was "definitely a big step up" from accomplishing the same task on normal mode, which another player managed to do in early December. That person was one of five people whom esoterickk thanked for contributing to the solution for soloing Oryx on hard mode, so it was a team effort, even if esoterickk got there first.
So how did esoterickk do it?
It turns out that this was only made possible by a hotfix released shortly after Destiny's April update. That patch increased the Light cap on rewards from hard-mode King's Fall to 335, and players realized that a 335-attack Sleeper Simulant could stagger Oryx on hard mode. Playing as a Sunsinger Warlock at 334 Light, esoterickk used a Harrowed Smite of Merain and a 1000-Yard Stare with the Triple Tap perk.
"The primary difference from normal mode vs hard mode solo'ing is the speed in which you need to kill the ogres and detonate bombs," said esoterickk. "The light-eater knights come out extremely fast, meaning you have a very small window to get the bombs off before the knights eat them."
Check out the 15-minute video above to watch it all go down.