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Homefront: The Revolution developer working on performance issues

The revolution's not going smoothly right now

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Homefront: The Revolution hasn't fared well with critics and players at launch, partly due to performance problems such as poor frame rates. The Revolution developer Deep Silver Dambuster Studios said today that it's not happy with the issues either, and is working to fix them.

Craig Turner, community manager at the studio, said in a forum post that "performance — particularly frame rate — is not currently where we want it to be, and we are working on additional patches to help address these issues and more."

While our reviewer had a smooth experience with The Revolution's Windows PC version, other players have been reporting awful frame rates on both PlayStation 4 and Xbox One. Eurogamer's Digital Foundry found that the performance drops as low as 15 frames per second, and said that although the Xbox One version runs better, "it's hard to recommend either console version wholeheartedly."

Dambuster did not offer a timeline for the fixes, but said that it has unlocked some items in The Revolution's co-op Resistance Mode. The studio is planning to deliver three new missions for Resistance Mode by the end of June, along with more missions afterward.

For more on Homefront: The Revolutionread our review.

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