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The Witcher 3's 1.20 update gives the interface a much-needed overhaul

Arriving just in time for Blood and Wine

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

The Witcher 3: Wild Hunt's latest patch, which will bring the game to version 1.20, includes a number of tweaks designed to refine what is perhaps the game's weakest element: its interface.

Developer CD Projekt Red is planning to release update 1.20 early next week, just before the May 31 debut of The Witcher 3's second and final expansion, Blood and Wine. The patch is currently available on Xbox One, where it weighs in at 2.9 GB, but it's not supposed to be out yet, according to CD Projekt Red community lead Marcin Momot.

The Witcher 3 won accolades from all over the world, including numerous game of the year awards, but a common and persistent criticism of the open-world role-playing game concerns its cluttered and confusing interface. Players have complained about the in-game HUD as well as the game menu, where navigating the inventory can often be a pain.

Update 1.20 addresses those issues in a number of ways. Players will be able to read books and scrolls upon picking them up, without having to enter the inventory. Items in the inventory are now sorted into five subcategories within grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. When navigating the inventory with a controller, the right stick can be used to navigate between sections of slots.

The in-game quick access menu is seeing some improvements as well. Players will be able to choose two modes for the menu — one in which the action slows down (the current behavior) and one in which it pauses completely — by pressing different buttons. CD Projekt Red is also tweaking the HUD to give players a better indication of elements such as buffs (time left, strength percentage, etc.) and adrenaline points.

As for the action itself, the developers are introducing a difficulty upscaling option for enemies. High-level players who want more of a challenge from monsters and men can enable this, although doing so won't offer better XP earnings, loot or quest rewards.

Update 1.20 fixes plenty of bugs, too, whether in the base game or the Hearts of Stone expansion. That includes this very important one:

Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.

For the full patch notes, head here.