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Warcraft is one of the biggest movies of the year in China

Don't count out a sequel just yet

Duncan Jones' adaptation of Blizzard Entertainment's real-time strategy game Warcraft may not have been very successful in North America, pulling in a measly $37 million since it opened last weekend, but it's become the movie of the summer in China.

In its first 12 days of opening in China, Warcraft has made over $200 million, making it the most financially successful video game movie adaptation to date. Official box office numbers for June 12, just one week ago, showed that Warcraft pulled in just over $150 million, meaning that the film made an additional $50 million in just seven days. Box office analysts believe that Warcraft will be the first video game movie adaptation to cross $400 million internationally, too, putting it ahead of Angelina Jolie's Tomb Raider and the Jake Gyllenhaal-led Prince of Persia.

Still, despite the film's overwhelming success in the Chinese market, Warcraft has begun to see massive slips at the box office. In the domestic market, Warcraft dropped 73 percent at the box office, only pulling in $6.5 million during Friday, Saturday and Sunday. In China, the film also saw a 68 percent drop from its opening weekend.

Even with the dramatic fall from the film's opening weekend, it's safe to assume that the film will be getting a sequel. Much like Guillermo del Toro's Pacific Rim, which also found much more success overseas than it did in the domestic market, there's a new audience that has been underserved by studios for quite some time and as they look to expand, films like Warcraft are the perfect way to do that.

Warcraft, which stars Ben Foster, Paula Patton and Toby Kebbell, is currently playing in theaters.

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