Ubisoft is cracking down on players who cheat and hack in Rainbow Six Siege. The company announced today it would issue permanent bans to anyone caught cheating in the tactical, team-based shooter, even if it's their first offense.
"The presence of cheating in the game is something we take very seriously, and is a priority on the development team," the company said. "This update is one step among many that we are working on to better engage with the community on this issue."
Here's how Ubisoft defines the type of cheating, modding and hacking it's clamping down on: "Player is running a modified or otherwise unauthorized version of the game client or a third party software which provides any sort of unfair advantage (wallhacks, aimhacks...) or causing detriment to other players' experience."
Ubisoft said in a FAQ on the policy update that it won't permanently ban every player caught cheating on their first offense; some will receive temporary bans. In addition to FairFight, a server-side anti-cheat tool, Ubisoft says it's "currently assessing and testing several client-side anti-cheat options" that will be implemented in the future.
Another of Ubisoft's Tom Clancy-branded games, The Division, suffered from a number of exploits and cheats, which developer Massive Entertainment has worked to address.
Rainbow Six Siege's anti-cheating efforts echo similar rules instituted by Blizzard Entertainment for Overwatch. Blizzard has certainly made good on its plans to keep Overwatch cheat-free, with thousands of players losing access to the game over hacks.
For more on Rainbow Six Siege, read Polygon's review of the game.