The Windows PC version of No Man's Sky will go live momentarily, and we now know what the game looks like with max settings at 4K resolution, courtesy of Nvidia’s GeForce blog.
Hello Games provided three 4K screenshots of No Man’s Sky to Nvidia — one from space and two from planets — and you can see them in the gallery below.
In addition to support for 4K resolution, the PC version of the game will offer the ability to adjust a variety of settings for image quality and performance. Most of it is standard fare as far as PC games go: options such as anisotropic filtering, anti-aliasing, v-sync, and field of view for on-foot and in-flight action. There is one No Man’s Sky-specific setting, though: "generation detail," which affects the image quality of the terrain and objects that the game generates procedurally.
PC players of No Man’s Sky will also be able to rebind the game’s controls for both ground and spaceship gameplay, whether they’re playing with a keyboard and mouse or a gamepad. The lack of that ability in the PlayStation 4 version of the game has become a point of contention because of the sprint function, which is assigned to clicking the right stick instead of the left stick on the DualShock 4 controller.
If you want to see the PC version of No Man’s Sky in action, Nvidia will be streaming it on its Twitch channel shortly after the 1 p.m. ET launch. In the meantime, you can read our impressions of the first 10 hours and our comprehensive guide.