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Destiny getting private matches with Rise of Iron

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Play how you want

Private matches are finally coming to Destiny in next month’s Rise of Iron expansion, developer Bungie announced today during a livestream from Gamescom 2016.

The studio confirmed private matches — a long-requested feature — in a developer diary about Rise of Iron (see above). Players will be able to set up their own Crucible matches with friends and choose the mode, map, score limit, time limit, Light level and time of day. Your private match will display your clan affiliation in the multiplayer lobby. It will also be possible to start a match by yourself, if you want to do things like explore a new map or test out an unfamiliar weapon.

Even modes that were just rotating on a weekly basis, like Mayhem and Inferno variants, are available in the gametype list. Players will also be able to enable or disable vehicles for maps where that setting applies; it's not possible to put vehicles into an arena that doesn't already have them. Every map that Bungie has ever released for Destiny will be available to choose from, as long as you own all the game's expansions. Private matches do not appear to support bots, but it will be possible to complete daily (not weekly) Crucible bounties in them.

Many more details can be found in Bungie's FAQ for private matches.

Destiny: Rise of Iron - private match screencap 1280 Bungie

Rise of Iron will also bring in a new Crucible mode called Supremacy. It is a six-on-six offering that resembles Call of Duty's Kill Confirmed mode, layering an objective atop the existing team deathmatch mode, Clash. Players will have to kill opponents, as usual, but crests are the key. Every time you kill a Guardian, they will drop a crest that you have to pick up in order to score points. Teammates of downed enemies can snatch crests to deny opponents the points from a crest. A kill is worth one point, and a crest is worth another.

There will be three new Crucible maps for all Rise of Iron players: Last Exit and Floating Gardens on Venus, and Skyline on Mars. PlayStation 4 owners will get exclusive access to another map, Icarus on Mercury.

Along with private matches, Bungie is introducing a "competition license" to support Destiny players who want to set up their own Crucible tournaments. The studio is placing a limit of $5,000 for each individual competition on the total compensation, which includes "prizes, prize money, salaries, travel and accommodation stipends or reimbursements, and appearance fees paid by organizers and sponsors to the players, teams and team owners, for participating in the competition." The annual limit is $10,000.

Organizers may broadcast their tournament on any livestreaming platform, and can receive up to $50,000 from a platform for the livestream. However, players cannot broadcast their Destiny tournaments on television, and they can't charge people to watch the stream. More rules and regulations are available on Bungie's website.

Destiny: Rise of Iron is set for release Sept. 20 on PS4 and Xbox One. For more, check out our interview with Bungie from E3.