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Twitch to acquire Curse

Purchase brings Curse’s 30 million visitors into the Twitch family

Charlie Hall is Polygon’s tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy.

Game streaming platform Twitch has announced the acquisition of Curse, which makes voice over internet communications systems, game modification platforms and game guides. Twitch did not disclose terms of the acquisition, or give a date for when it expects the deal to close.

Curse was founded in 2006 and has long touted the security features of its dedicated VOIP service, which it promotes as a safer alternative to Teamspeak and Skype. But the company's main line of business is in creating communities around popular modifications for games like Minecraft and World of Warcraft. With the Curse client, players can choose which mods they’d like to apply to their favorite games and launch into play sessions with like-minded users.

The Twitch press release lingered on the amount of traffic Curse has right now, estimated at around 30 million visitors.

"We've long been fans of Curse, which is an innovator in the games industry with a strong culture built around its offerings — from Curse Voice and Curse Client to Gamepedia," said Emmett Shear, chief executive of Twitch, in the press release. "While it's still early days for Twitch and Curse, we’re kindred spirits in many ways and are looking forward to working together to enhance our users' gaming experience."

Twitch was purchased by Amazon for close to $1 billion, a move that was announced nearly two years ago this month.

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