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New video series on Tyranny details Pillars of Eternity's successor

This classic role-playing game is meant to be played multiple times

Charlie Hall is Polygon’s tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy.

Today Obsidian Entertainment launched the first in a three part series of developer diaries chronicling the making of Tyranny, the spiritual successor to its crowdfunded hit, Pillars of Eternity.

In Tyranny, players take the role of a Fatebinder, an agent of evil, sent to the recently conquered territory known as the Tiers. In the employ of the malevolent Kyros, players must help to quell dissent and bring order to the land. Fatebinders are described as this world's "corrupt cops" and the game will be morally gray. Decisions can have unexpected consequences down the line, a feature that the developers anticipate will encourage multiple playthroughs.

The new clips of the game in motion show a refinement of the same RPG technology that powered Pillars of Eternity, including a dynamic isometric view and plenty of top notch voice acting. Tyranny is being published by Paradox Interactive and is scheduled to launch on Linux, Mac and Windows PC some time in 2016.