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XCOM 2’s console versions delayed by a few weeks

Stand down, soldier

XCOM 2 soldier with a spear
XCOM 2 has some crazy-looking units.
Firaxis Games/2K Games
Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

The PlayStation 4 and Xbox One ports of XCOM 2 have been pushed back to Sept. 27, publisher 2K Games announced today.

That represents a three-week delay — when 2K announced the console versions back in June, the company said that the turn-based strategy game would launch Sept. 6 on PS4 and Xbox One.

XCOM 2 was originally released on Linux, Mac and Windows PC in February; the Steam Controller remains the only gamepad that the PC versions support.

Firaxis Games partnered with The Workshop to bring XCOM 2 to consoles. The PS4 and Xbox One versions of the game will cost $59.99. The ports will also be available in a Digital Deluxe Edition for $74.99; that package includes all of the game’s paid add-ons.

For more on XCOM 2, you can read our review of the PC version, and check out the announcement trailer for the console ports below.