No Man's Sky developer Hello Games plans to reset the game’s servers before the game launches, meaning that everyone will start with a clean slate on day one.
Harry Denholm, senior programmer at the studio, said on Twitter today that the No Man’s Sky "servers are being wiped Sunday." Denholm included a screenshot of a Kotaku piece alongside his tweet, as if to nullify the article — the excerpt mentioned that there is a planet named after Kotaku in No Man’s Sky, and that players will be able to discover it when the game launches publicly next week.
Servers are being wiped on Sunday pic.twitter.com/JTmzabmU1R— Harry Denholm (@HarryDenholm) August 5, 2016
It’s possible to play No Man’s Sky offline; that’s why the PlayStation 4 version of the game will not require a PlayStation Plus subscription. Once you do connect your console or computer to the internet, the names you’ve given to planets you’ve discovered (and the species inhabiting them) will be uploaded for the world to see.
However, the server wipe means that anybody with an early copy of No Man’s Sky — whether it’s the guy who paid $1,300 for one, or press outlets like Polygon and Kotaku that obtained the game from retailers — will lose all their progress on Aug. 7. It’s unclear at this point if players will be able to sync existing offline data with the post-wipe version of No Man’s Sky; we’ve reached out to Hello Games and Sony to ask, and we’ll update this article with any information we receive.