XCOM 2 has some more DLC, right now, thanks again to Long War Studios, the modders formally brought on by Firaxis to help extend the strategy title.
The latest add-on is called the Alien Pack and it beefs up the aliens' roster of baddies. It also brings two upgrades to the Viper unit, and upgrades for the Archon and the base Advent MEC.
Users can also create their own Advent soldier types thanks to a mix-and-match system letting them change individual soldier components. The system also allows them to change the colors and sizes of other units.
This mod replaces the Muton Centurion mod (one of those units is included in the new lineup). It's available in the Steam Workshop. Here are the new units.
- Drone (two variations) — an Advent scout and crowd control unit
- Naja (three variations) — a subspecies of the Viper that serves as an alien sniper unit
- Muton Elite — a version of the Muton much more powerful than its predecessors
- Sectoid Commander — an enhanced Sectoid with even greater psionic capabilities
- Sidewinder (three variations) — a subspecies of the Viper that serves as a fast and agile flanker
- Chryssalid Soldier — a larger and more intimidating variation of the Chryssalid
- Hive Queen — an even larger Chryssalid all other Chryssalids bow down to
- MEC Archer (two variations) — an Advent MEC equipped with long-range weaponry
- Advent Sentry (three variations) — an Advent soldier that has great Overwatch abilities
- Advent Rocketeer (three variations) — an Advent soldier with explosive ordinance
- Advent Grenadier (three variations) — an Advent soldier equipped with flashbangs, fire grenades or acid grenades
- Advent Gunner (three variations) — an Advent soldier with a cannon and the ability to suppress multiple XCOM soldiers at once
- Muton Centurion — a variation on the Muton, previously made available in the "Muton Centurion" mod
XCOM 2 launched for Windows PC in February and Long War Studios had mods for it ready to go on day one. XCOM 2 comes to the PlayStation 4 and Xbox One on Sept. 27.