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NBA 2K17’s sound team went the extra 16,000 miles to record every NBA arena (update)

Bounces, buzzers and more

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

The NBA 2K series is well-known for its lifelike graphics, and this year, developer Visual Concepts went the extra mile — or 16,000-plus, to be specific — to deliver realistic audio as well, as you can see in a new trailer for NBA 2K17.

Visual Concepts traveled to every NBA team’s arena to "record and analyze the different sounds exclusive to each arena," according to the trailer’s YouTube description. In all, the developers recorded more than 200 hours of NBA games.

The authentic audio in NBA 2K17 includes the way the ball sounds when it bounces on the floor, hits the rim and backboard, and goes through the net; crowd noise, such as cheers and chants; and team-specific buzzers. As you might expect, many of these sounds are different in each of the 29 arenas that NBA clubs use (the two Los Angeles teams, the Lakers and Clippers, share the Staples Center).

NBA 2K17 is set for release Sept. 20 on PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One. For more, check out our comprehensive hands-on gameplay preview.

Update: A representative for 2K Sports confirmed to Polygon that the Xbox One version of NBA 2K17 will support HDR color. Since NBA 2K17 is launching before Forza Horizon 3 (Sept. 27) and Gears of War 4 (Oct. 11), it will be the first Xbox One game to offer HDR compatibility. Players will need to own an Xbox One S console and an HDR10-compatible television in order to play games in HDR.


NBA 2K17 "The Prelude" Trailer

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