It was one of many highlights in this slide deck presented by Tatsumi Kimishima, Nintendo’s president. Kimishima said that the SNES Classic Edition, which launched Sept. 29, has also sold 2 million units.
And Super Mario Run, the mobile title that premiered last December, has hit the 200 million download mark — though Kimishima did not brand it a success. He said Nintendo has “not yet reached an acceptable profit point,” with the game, but “we have learned a lot in terms of game development and deployment,” on mobile platforms.
For the classic line of consoles, Kimishima said that Nintendo is banking on the SNES Classic as a low-cost entry product to drive lapsed gamers, or those who have never played, to the Nintendo Switch. He reaffirmed that production on the NES Classic Edition, which quickly sold out in 2016 and was abruptly canceled months later, will restart in 2018.
The presentation closed with a note about the oncoming holiday season and Nintendo’s preparedness to meet demand for the Switch during it. Earlier, Nintendo of America president Reggie Fils-Aime said supply-chain concerns had led to shortages of the Switch since its launch in March.
“The ongoing lack of Nintendo Switch hardware on shelves in domestic and overseas markets means that our consumers, eager to play the software that has already been released, are not yet fully able to acquire the hardware,” Kimishima said. “We are working to ensure that these consumers are able to get hardware, moving forward.”