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StarCraft 2 recently went free-to-play, and Blizzard wasted no time in cashing on the controversy around Star Wars Battlefront 2’s economy by pointing out all the things that StarCraft 2 doesn’t do now that the game is free in a series of tweets today.
“We spent a lot of time thinking about the right way to do this,” Blizzard’s Tim Morten told Polygon during a recent interview at BlizzCon. “It was very important to us that this be accomplished in a way that feels good to our current player base and also attractive to new players or lapsed players who haven’t played since Wings of Liberty.”
Today’s tweets don’t directly reference Battlefront 2, but they do seem to oddly mirror criticisms about that game’s monetization strategies.
Number of hours it takes to earn the full StarCraft II: Wings of Liberty Campaign: 0
— StarCraft (@StarCraft) November 14, 2017
OK, maybe we’re making something out of ...
Number of hours before you can play ANY Co-op Commander in StarCraft II: 0
— StarCraft (@StarCraft) November 14, 2017
No, that seems rather pointed.
Number of pay-to-win mechanics in StarCraft II: 0
— StarCraft (@StarCraft) November 14, 2017
Free to Play - Now Live! pic.twitter.com/a02OYUCYZU
OK, that’s probably a coincidence. Right? The Heroes of the Storm account even posted a tweet that stated they “saw what you did there.”
Fans seem to think that Blizzard may have gone a bit too far. But they’re cool with it.
— Victor Leung (@vvedge) November 14, 2017