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Capcom makes Resident Evil scarier by adding motion controls

It may be the wrong kind of fear, though

Resident Evil: Revelations was a Nintendo 3DS game from 2012 that was later ported to a variety of home consoles, and is joining Resident Evil Revelations 2 in a compilation release for the Nintendo Switch on Nov. 28.

Capcom has released a trailer showing some of the changes that will be coming to the game, including a new emphasis on motion controls when played on the television.

No hand gesture is too suggestive if it makes some vague sort of sense within the context of the game!

Neither Nintendo, nor third parties, has mastered how to make motion controls work perfectly on the Switch, but the trailer at least makes it clear that the game should play just as well with a Pro Controller or while in portable mode. Aiming by pointing the Joy-Con at the screen also seems like one of the few ways that motion controls could make the game better, rather than just different. It’s a control method that worked better than expected in the Switch version of World of Goo, for instance.

But it’s been an uphill battle on the Switch in general.

“Needing to create motion controls that just work, whether the Joy-Cons are attached or unattached to the tablet, software designers have begun to compromise,” we explained in a prior story. “Some solutions kind of, sort of, help. Action games like Splatoon 2 and The Legend of Zelda: Breath of the Wild have leveraged motion controls to make up for the limitations of the hardware’s imprecise analog sticks. The player physically aims the Switch at their target on screen, moving the hardware around the real world like a window into an alternate one.”

Resident Evil: Revelations and Resident Evil: Revelations 2 will both be released on Nov. 28 for Nintendo Switch, and will cost $19.99 each.

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