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Telltale Games lays off 25 percent of workforce

Studio to focus on “delivering fewer, better games with a smaller team”

The Walking Dead
Telltale Games
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Update (9/21): Less than a year after this round of layoffs, Telltale has reportedly laid off a majority of its staff, and may be shutting down completely.

Original story below:

Telltale Games, the studio behind episodic series based on The Walking Dead, Game of Thrones and Minecraft, is laying off 25 percent of its workforce. The company announced a restructuring, which will affect 90 employees, in a news release.

In a statement, Telltale said the decision to lay off staff is design to make the company “more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead.”

“Our industry has shifted in tremendous ways over the past few years,” Telltale Games CEO Pete Hawley said in a statement. “The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team.”

The restructuring is “not expected to impact the release of any of the company’s previously announced projects,” Telltale said.

Telltale also said it plans to move its internal development “over to more proven technologies that will fast-track innovation in its core products.” The developer didn’t specify which technology it will be pursuing, but Telltale has received criticism for the technical performance of its products for years.

Telltale’s current projects include Minecraft: Story Mode, Guardians of the Galaxy and the fourth and final entry in The Walking Dead series.