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L.A. Noire’s interrogations are a bit different in remaster

Plus, a look at the Nintendo Switch version’s features

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Rockstar Games’ detective adventure L.A. Noire is coming to Nintendo Switch, PlayStation 4 and Xbox One next week, and with it comes a change to the game’s interrogation sequences.

A new trailer for L.A. Noire on Nintendo Switch was released today, ostensibly to show that console version’s unique features. But it also shows that Los Angeles Police Department detective Cole Phelps’ interrogation style has changed slightly. In the original version of the game, Phelps could choose one of three lines of questioning when interviewing suspects: Truth, Doubt or Lie. That has changed to three renamed options: Good Cop, Bad Cop and Accuse.

The Good Cop, Bad Cop and Accuse dialogue options certainly feel more in line with Phelps’ behavior during L.A. Noire’s interrogations, as actor Aaron Station tended to go “a little bit psycho with some of the questions you ask in the game,” according to the game’s original writer and director, Brendan McNamara.

“When we originally wrote it, the questions you asked were Coax, Force and Lie,” McNamara explained in 2011. “So Force was a more aggressive answer, and that's where we actually recorded it.

“But when the game came out, it was Truth, Doubt and Lie, so everyone says that Aaron on the second question goes psycho, but that's just the way we wrote it from before.”

Good Cop, Bad Cop and Accuse interrogation options will be in all of the new versions of L.A. Noire, not just the Switch release. The Switch version, however, will have touchscreen support and gyroscopic, gesture-based controls.

L.A. Noire hits Switch, PS4 and Xbox One on Nov. 14.

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