Double Fine founder Tim Schafer spoke with Psychonauts 2 project lead Zak McClendon who broke the news in today’s video update for backers of the crowdfunded game. McClendon said that after completing the first playable build and determining the size and scope of the game, the developer opted to push the game’s release window back to ensure its quality.
Psychonauts 2 previously had a planned release date of Q3 2018.
McClendon and Schafer did not announce a new release window. “We do know about how long it’s going to take but we don’t want to say anything until we have a firm date for people,” McClendon said. “We want to give it time to make it something that we love and that the fans love and continues the legacy of Psychonauts 1 in a real meaningful and special way.”
With that bad news out of the way, Double Fine spent the remainder of today’s video update showing off new characters, specifically the members of protagonist Raz’s family. There’s a ton of new art and behind-the-scenes glimpses at Psychonauts 2’s expanded world, which you can see in the embedded video above.
Psychonauts 2 was announced in December 2015. The game was crowdfunded through Fig. Double Fine raised more than $3.8 million through that crowdfunding platform to bring the sequel to 2005’s Psychonauts to console and PC. Publisher Starbreeze announced earlier this year that it had invested $8 million toward the Psychonauts 2’s development and plans to publish the game.