PAMELA, the futuristic, single-player survival horror game from a tiny Canadian development team, is entering Steam’s Early Access program on March 9.
When Polygon first heard about PAMELA we were struck with the glossy, modern design of its environments. Turns out that the developers at NVYVE started out doing architectural visualizations. That means the failed, utopian world called Eden that they’ve created is as much a character in the game as anything else. The player’s main ally will be P.A.M.E.L.A., Eden’s AI overseer. She can share information on how to survive, and also grants the player amplified abilities.
Much of the game’s lore remains a mystery. Details about the story will be uncovered in a series of logs left behind by civilians. Using these logs to unravel the story of Eden will be a major driving force in the game.
“As you learn about the city and your place within it, you will encounter and battle the Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak,” states a press release. “Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable, harrowing threat.”
The game features a novel user interface, located within a holographic band worn on the player character’s left arm. Called the AARM UI, it projects menus into the player’s field of view in real time. The game includes modular weapons and light base-building systems that allow you to hole up in a defensible corner to sleep or grow food.
No word yet on the game’s price at launch, or when it will exit Early Access.