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We discuss the oddness that is Torment: Tides of Numenera

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The spiritual successor to Planescape: Torment is out there

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InExile Entertainment

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

This week, freelance writer Carli Velocci joins guest host Charlie Hall to discuss her review of Torment: Tides of Numenera, which you can read here.