clock menu more-arrow no yes mobile

Filed under:

Stationeers is the new game from DayZ creator Dean Hall

First-person riff on cult classic Space Station 13

RocketWerkz

Stationeers is the new game from DayZ creator Dean Hall. It’s inspired by the cult classic Space Station 13, a multiplayer isometric role-playing game. Hall’s spiritual successor focuses on construction and management and includes single-player and multiplayer modes.

The game was unveiled today at the EGX Rezzed show in London. Here’s a description that Hall’s RocketWerkz shared with Eurogamer:

Inspired by the beloved Space Station 13, Stationeers puts you in control of the construction and management of a space station either by yourself in single-player, or online with your friends. Complex systems around atmospherics, power generation, medical, agriculture, food, and gravity require your thought and management at all times.

Early images of the game show character figures that are very reminiscent of Hall’s other project, a virtual reality game that blends first-person shooting, real-time strategy and tower defense called Out Of Ammo.

Stationeers will launch into Steam’s Early Access program soon. A Steam page is expected later today.

The news comes on the heels of the de facto cancellation of Hall’s Ion, an ambitious if amorphous game also inspired by Space Station 13. A press release described the game as having “a massive interconnected universe with fully simulated real-time environments, including air pressure, heat and cold, power grids and much more, which all must be carefully balanced to keep the unending vacuum of space at bay.”

Ion was being produced in partnership with Improbable. Just a few weeks ago Both Hall and Improbable said that development on Ion had ended some time ago.

The announcement was also made on Twitter, where Hall and company got a gentle ribbing from similarly titled and similarly themed game Space Engineers.

We’ll update this article with more information from this weekend’s Rezzed event.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon