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Jeff Kaplan wants Overwatch’s Play of the Game feature to be better, too

It’s currently “nowhere near as awesome” as it could be

overwatch Blizzard Entertainment via YouTube

Play of the Game is supposed to show off Overwatch players’ coolest moments, but even the game’s director admits that the feature could use some more tweaking to meet its full potential.

Jeff Kaplan, the game’s director and most visible spokesman, told Waypoint that his team continues to iterate on the Play of the Game feature.

“I would say that we're at about a 70% of where we want Play of the Game to be,” he said. “It catches a lot of cool stuff, but it's nowhere near as awesome as I think it will be some day.”

Part of that continues to be the algorithm powering Play of the Game. There are a ton of variables at play as the system determines which moment was the match’s most definitive. Kaplan’s fellow designers have gone on record in the past about the algorithm’s difficulty to intelligently curate every single awesome play, calling the computerized system “not very smart.”

As the months wear on, Kaplan and company have updated and reworked Play of the Game multiple times. Yet there are still those who, for every time their awesome shot is highlighted, find that Overwatch prioritizes way less exciting plays at a match’s end.

Complaints that Play of the Game is “broken” proliferate regularly on Twitter, Reddit and the forums. Twitter users are happy to show the receipts:

Do a cursory search for “worst play of the game” on YouTube and you’ll find plenty of other contenders:

Just today, Kaplan asked players to keep sending him clips of their disappointing Play of the Game moments, so that the team can continue figuring out what works and what doesn’t. Consider that your open invitation to bombard Kaplan with your game’s dumbest highlights.