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Halo 6 will be all about Master Chief, no new playable characters

Another lesson learned from Halo 5, says franchise director

Halo 5 Guardians 343 Industries/Microsoft
Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

Seems like Call of Duty isn't the only shooter series going back to its roots.

Halo 6, whatever it is subtitled and whenever that launches, will bring Master Chief closer to the center of its story and action, following complaints from some longtime fans that 2015's Halo 5: Guardians didn't have enough of the series' hero for their tastes.

That's according to the series' franchise director, in an interview with GamesTM magazine, as reported by WCCFTech.

"We definitely marketed in a way that we hoped was going to bring surprise," Frank O'Connor told GamesTM, "but for some fans and certainly fans of Master Chief, it was a huge disappointment because they wanted more Chief."

Halo 5 was critically well received when it launched. Players split time between Master Chief and Spartan Locke, who was on the hunt for him. Some didn't care for that kind of joint custody and let 343 Industries know. As such, Halo 6 probably will not feature any new playable characters, O'Connor said, specifically mentioning fan demands as the reason.

"Doubling down on Master Chief's story and the amount of focus on him was probably the easiest learning from Halo 5," O'Connor added.

Halo 6 has not been formally announced and is unlikely to launch this year, though we may hear more about it at E3 2017 in June. The game is under development, though, and in February, Bonnie Ross, the head of 343 Industries, said it and all Halo games to come "will always have split screen (multiplayer) features going forward."

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