Creation Club offers a collection of “new official content” developed by Bethesda and its development partners that players can purchase with credits (which can in turn be purchased with real-world money). Creation Club content differs from gameplay mods, which are typically created by fans, by being “fully curated and compatible with the main game, official add-ons, and achievements,” Bethesda says.
Fallout 4’s Creation Club launch content includes new armor sets: Chinese Stealth Armor, Hellfire Power Armor, Morgan’s Space Suit from Prey and Power Horse Armor, a makeshift suit pieced together from Giddyup Buttercup parts. As far as self-deprecating Bethesda gags go, that one’s pretty good.
There are also new weapons (a homemade shotgun and prototype Gauss Rifle) and new paint jobs for your Pip-Boy and Power Armor. A new backpack offers additional storage space and other perks.
While players will need to spend credits on Creation Club items, the requirements for actually using those items varies. Some Creation Club items are unlocked after completing quests, while others are dropped into your inventory or can be crafted from a workbench.
The Fallout 4 Creation Club is live in beta form on Windows PC and will launch on PlayStation 4 and Xbox One on Tuesday, Aug. 29. Creation Club will be coming to The Elder Scrolls 5: Skyrim Special Edition next month. More details are available at the official site.