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Here’s the kind of rig you’ll need to run Total War: Warhammer 2

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New screenshots show off new environments and terrain

Delicate white spires with blue roofs and gold accents backed by the rising sun. Creative Assembly/Sega

Total War: Warhammer 2 is just a month a way, with a release date set for Sept. 28. Today, developer Creative Assembly released comprehensive details on graphical performance, as well as the technical specifications of the kind of computer you’ll need to run it with all the bells and whistles turned on.

From today’s press release:

Recommended Specifications

  • Operating System: Windows 7/8.1/10 64 Bit
  • Processor: Intel Core i5-4570 3.20 GHz
  • RAM: 8 GB
  • Install size: 60 GB
  • Video Card: NVIDIA GeForce GTX 760 2 GB | AMD Radeon R9 270X 2 GB @1080P

Anticipated performance: With graphics preset on "High" and running at 1920x1080 you can expect around 45-55 frames per second. That’s confirmed by Creative Assembly for the game’s campaign map and in one-on-one multiplayer maps with 20 units on each side.

Minimum Specifications

  • Operating System: Windows 7 64 Bit
  • Processor: Intel Core 2 Duo 3.0Ghz
  • RAM: 4 GB/5 GB*
  • Install size: 60 GB
  • Video Card: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @ 720p

*PC integrated graphics chipsets, e.g. Intel HD series, will require 5GB system RAM

Anticipated performance: With graphics preset on “Low” and running at 1280x720, you can expect around 25-35 fps. That’s confirmed by Creative Assembly for the game’s campaign map and in one-on-one multiplayer maps with 20 units on each side.

60 fps+ Specifications

  • Operating System: Windows 7/8.1/10 64 Bit
  • Processor: Intel Core i7-4790K 4.0 GHz
  • RAM: 8 GB
  • Install size: 60 GB
  • Video Card: Nvidia GTX 1070 8 GB

Anticipated performance: With graphics preset on “Ultra” and running at 1920x1280, you can expect 60 fps or more. That’s confirmed by Creative Assembly for the game’s campaign map and in one-on-one multiplayer maps with 20 units on each side.

It also included a handful of new screenshots showing off the near-final lighting and environmental details.

Energy rays rise from step pyramids in a lush jungle at sunset. Creative Assembly/Sega
Smoke billows over a grim black set of palisades and castle walls accented by purple lighting. Creative Assembly/Sega
Corpuscular rays stream through a pine forest. Creative Assembly/Sega
Delicate white spires with blue roofs and gold accents backed by the rising sun. Creative Assembly/Sega

The High Elf city of Port Ellister.

As far as all the other bells and whistles, like anti-aliasing and such, Creative Assembly also provided the following chart.

We’ve spent a lot of time talking with the team about their work on the sequel to Total War: Warhammer, including a 45-minute interview on the introduction of the Skaven faction which you can watch below.