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Is Metal Gear Survive worthy of the Metal Gear name?

I talked it through with my big boss on Quality Control

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Metal Gear Survive screenshots Konami
Charlie Hall is Polygon’s tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy.

In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

This week, Polygon’s Michael McWhertor joins host Charlie Hall to discuss his preview of Metal Gear Survive, which you can read right here.

Email: qualitycontrol at polygon dot com

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