Star Wars: Battlefront 2 showed us how a good space combat game set in the Star Wars universe could look on modern hardware, and now a pitch video from 2016 has surfaced that shows another company’s take on the genre. You can watch the video above.
The pitch was put together by Double Damage, who knew that it would probably not amount to much. Kotaku has the details:
“This was back in 2016, and we pitched a modernized take on X-Wing with all the classic bits”, [Double Damage’s Travis] Baldree tells Kotaku. Their idea was to retain the idea of a campaign, but also adjust the old X-Wing formula to suit modern audiences, like adding pilot aids and control modifications to suit control pads, as well as adding the ability to save a mission’s progress at any point (constantly restarting 60-minute missions after failing at the 57-minute mark can stay in 1993, thanks).
The video was made using elements of other games and it sounds like the rest of the models existed in some form elsewhere; the video was meant only to give EA a sense for how the game might look and feel in a more finished state.
“In case it isn't clear, I made Rebel Galaxy, which is why there are some shared UI elements here,” the YouTube description of the video states. “Assets are cobbled together from various sources just for the purposes of the pitch. It was a short few weeks of assembly, and doesn't approach the polish of a shipping title.”
It’s neat to get even a small look at a game that never had much of a chance of going into full production, and there’s certainly room out there for someone to tackle an officially licensed Star Wars space combat game.