clock menu more-arrow no yes

Filed under:

Crowdfunding on Fig investment platform down in 2017

New, 5 comments

More than half of its income came from a single campaign

Phoenix Point, from X-Com creator Julian Gollop, was funded last year through Fig.
Snapshot Games

Fig, the equity investment platform for games, was down more than 28 percent in 2017. The platform raised only $5.6 million, after raising more than $7.8 million in 2016.

Fig blends equity investment with traditional rewards-based crowdfunding. That means anyone can choose to invest in any of the games on the platform regardless of their net worth. Or, they can instead choose to pledge a fixed amount and receive games and other incentives for their money.

Fig’s 2017 totals

Title Developer Date Total funds raised Equity investment Backer dollars
Title Developer Date Total funds raised Equity investment Backer dollars
Kingdoms and Castles Lion Shield 1/5/2017 $108,767 $83,000 $25,000
Little Bug Buddy System 2/9/2017 $35,317 $28,000 $7,000
Solo Team Gotham 2/23/2017 $68,735 $50,000 $18,000
Pillars of Eterinity II Obsidian Entertainment 2/24/2017 $4,407,598 $2,250,000 $2,150,000
Solstice Chronicles: MIA Ironward 3/23/2017 $30,900 $16,000 $14,000
Phoenix Point Snapshot Games 6/7/2017 $765,948 $320,000 $445,000
Flash Point: Fire Rescue RetroEpic Software 6/28/2017 $38,354 $15,000 $23,000
KnightOut 2nd Studio 7/27/2017 $30,713 $25,000 $5,000
Bounty Battle Dark Screen Games 8/22/2017 $39,575 $26,000 $13,000
Virgo vs The Zodiac Moonana 9/28/2017 $36,366 $22,000 $14,000
Crazy Justice Black Riddle Studios 10/18/2017 $51,288 $32,000 $19,000
Totals: $5,613,561 $2,867,000 $2,733,000
Source: Fig

The most notable success of 2017 was Pillars of Eternity 2: Deadfire. The sequel to Obsidian Entertainment’s isometric role-playing game, Pillars of Eternity, raised more than $4.4 million, accounting for more than half of the total for the entire platform.

Phoenix Point, the turn-based tactical strategy game by the co-creator of the original X-COM: UFO Defense, was a distant second with more than $765,000 raised. Only one other campaign eclipsed the $100,000 mark, and only two others earned more than $50,000.

Fig successfully funded 11 projects in 2017, up from six in 2016.

Just like Kickstarter, campaigns that do not reach their goal do not collect the money pledged to them. That includes equity investment. One notable failure was Hidetaka “Swery” Suehiro’s The Good Life, which missed its target of $1.5 million. Swery told Polygon that work on the game would continue regardless, and that a Kickstarter campaign would be spun up at a later date.