2K and Gearbox Software will re-release Borderlands 2, originally released in 2012, for PlayStation VR this December as Borderlands 2 VR. The virtual reality update of the “shooter-looter” will cost $49.99 when it drops on Dec. 14.
Borderlands 2 VR will include the original game’s campaign and its four playable Vault Hunters, but the re-release will be single-player only. The PlayStation VR game will also include a few new virtual reality-specific tricks, including Bad Ass Mega Fun Time (aka BAMF Time), a new ability that will let players slow the speed of the game to carefully plan attacks. Players will also have the ability to teleport around the map, a movement feature common in VR versions of first-person shooters.
On the PlayStation Blog, Gearbox said that the game’s playable characters will have “BAMF-modified skill trees” and updated skills based on the game’s single-player-only structure.
The original four playable Vault Hunters from Borderlands 2 are back, along with their special abilities and BAMF-modified skill trees. We added in BAMF Time upgrades to previous abilities, like Zer0’s “Death Mark,” which marks targets for additional damage but now also restores two seconds of BAMF Time per marked kill.
And since Borderlands 2 VR is a single-player experience, we updated previous skills that relied on a co-op partner, such as Maya’s “Res” ability, which now is called “Empathy” – causing Phaselock to deplete half your current health, damaging enemies based on how much health you lost, and doubling healing during BAMF Time.
Players will also have the option to drive Borderlands 2’s vehicles in first-person perspective while in VR. Borderlands 2 VR will also support Sony’s PlayStation Move motion controllers.
“With the use of the motion controllers and headset, players can interact with the menu systems in a new and intuitive way for the platform, easily navigating through the menus by pointing, clicking, dragging and dropping,” publisher 2K said in a press release.