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Call of Duty: Black Ops 4 Blackout Nov. 6 change list

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No more 9-Bang grenades, at least for now

Call of Duty: Black Ops 4 Blackout - construction site Treyarch/Activision

The newest patch for Call of Duty: Black Ops 4’s battle royale mode, Blackout, has arrived and the game has quite a few balance changes to show for it.

The primary goal of this patch, it would appear, is to adjust the weapons in Blackout to make sure that they all at least have the chance to be competitive. That means weapons, like light machine guns, that were being passed up by players entirely and not even picked up off the ground are getting some sweeping changes to try to make them appealing. On the other side of the balance spectrum, 9-Bangs have been taken out of the game entirely to give Treyarch a chance to re-evaluate their place in Blackout.

The other major change coming with this most recent patch is the addition of something called “Blightfather” to the game mode. If that name makes you think he’s zombie related, you’re right! Blightfather is a giant zombie boss that spawns just south of Asylum. He can take tons of damage and is extremely scary if you get close to him, but if you manage to take him down he’ll give you (and your squad) some pretty great loot. The Blightfather is only in the game as a limited-time event and will be gone on Nov. 13.

These changes are live now on all platforms. For a closer look at everything this patch changed in Call of Duty: Black Ops 4 you can check out Treyarch’s official patch notes.


Weapons (Blackout Only)

Submachine Guns

Increased muzzle velocity on all SMGs. This should provide more consistent gunfights when in SMG range, along with ensuring that SMGs perform as expected in their intended power band when compared to Assault Rifles in Blackout.

Spitfire

Reduced recoil.

  • Assault Rifles

Rampart 17

Reduced ADS sway.

Reduced recoil.

  • Tactical Rifles

Auger DMR

Increased re-center speed. We slowed down the re-center due to high performance in our Blackout beta, but have seen the AUGER slightly underperform since release.

Slightly increased muzzle velocity. This should make for more predictable shots when firing at a moving target within the Auger’s intended ranges.

Swordfish

Tightened the spread pattern. This should allow more shots to land on target at range.

Light Machine Guns

While some players have found success with the LMGs in Blackout, they’re still being passed over by the large majority of players. These changes should help make LMGs more manageable when providing cover fire or engaging targets at range.

Titan

Increased re-center speed.

Reduced re-center pattern offsets for more predictable recoil.

VKM 750

Increased re-center speed.

Reduced re-center pattern offsets.

Hades

Increased re-center speed.

Reduced re-center pattern offsets.


Equipment (Blackout Only)

  • 9-Bang

Removed the 9-Bang from Blackout while we evaluate its place in the gameplay loop.

  • Concussion Grenade

Increased throw distance.

Increased stack count to 2.


Playlist Updates

  • Blightfather added to all playlists.
  • 100-Player Quads added to the Featured playlist.
  • Maximum players in Solo and Duos playlists changed to 88.

Character Missions

  • Zombies Chaos Storyline Character Missions now available (Bruno, Diego, Scarlett, and Shaw).
  • Increased drop rates of Character Mission items.