The four-minute preview video above is as good a place as any to get a glimpse into the variety, quality and wit of indie games right now.
It’s a showcase of games being exhibited and demoed at the annual Game Developers Conference in San Francisco later this month. The Indie Megabooth is a cluster of pods, each one dedicated to independent games, and generally attended by the games’ creators.
This year’s GDC will see twice as many Megabooth games as any previous year, although the games are sharing time at the show. Some of the games are out already, while others are still in development and showing playable versions for the first time.
A spokesperson for Indie Megabooth told Polygon that splitting exhibitors across GDC — which has not been done before — allows indies to save on expensive hotel bills, and should give them time and space to experience the show, rather than being tethered to their pods.
Here’s the full list of games and when they’ll be shown. The video offers a better view of what to expect.
March 19-20 (listed alphabetically):
- A Case of Distrust (The Wandering Ben)
- A Tofu Tail (alchemedium)
- Above (Mighty Moth)
- Astronaut: The Best (Universal Happymaker)
- Carto (Sunhead Games)
- Dead Cells (Motion Twin)
- Felix The Reaper (Kong Orange)
- Gunhead (Alientrap)
- One Finger Death Punch 2 (Silver Dollar Games)
- Sigma Theory (Mi-Clos Studio)
- Skye (Puny Astronaut)
- Starbear: Taxi (Funktronic Labs)
March 21-22 (listed alphabetically):
- Astrologaster (Nyamyam)
- Black Future ‘88 (Superscarysnakes)
- Exposure, a game of camouflage (The Sheep’s Meow)
- Firmament (Cyan, Inc.)
- Guacamelee! 2 (Drinkbox Studios)
- Juicy Realm (SpaceCan)
- Light Fingers (Numizmatic Games Corporation)
- Million Onion Hotel (Onion Games)
- Mulaka (Lienzo)
- Plunge (Spooky Buns)
- Shape of the World (Hollow Tree Games)
- The Moon Fields (Lunarsignals)
GDC 2018 takes place March 19-23 at the Moscone Center in San Francisco.