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Valve acquires Firewatch developer, Campo Santo

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Dev team will continue to make its own games

Campo Santo

Firewatch developer Campo Santo announced today that it’s joining Valve.

A blog post from the team expanded on the deal. Campo Santo’s upcoming game, In The Valley of the Gods, will be released as a Valve game. The decision to join Valve came after a series of long conversations, according to the blog post, and the team will continue to work on the games they want to, but under Valve’s umbrella. The blog post reads:

We had a series of long conversations with the people at Valve and everyone shared the satisfaction we take in working with people whose talents dwarf our own to make things we never thought possible. Both sides spoke about our values and how, when you get right down to it, we, as human beings, are hard-limited by the time we have left when it comes to making the things we care about and believe in. They asked us if we’d all be interested in coming up to Bellevue and doing that there and we said yes.

Acquiring a developer like Campo Santo may be a shortcut to Valve making games again. Valve’s CEO, Gabe Newell, said the company is back in the business of “making and shipping games.” Artifact, a digital card game similar to Blizzard’s Hearthstone, is currently in development at Valve. Richard Garfield, the creator of Magic the Gathering, is helping to produce the game, which Newell called one of “the first of several games that are going to be coming from us.”

Campo Santo’s blog post didn’t include an update on In the Valley of the Gods. Campo Santo’s second game will “explore a remote and ancient valley in the Egyptian desert, uncovering treasure and treachery in pursuit of a discovery that could bring you fame and fortune — or leave you for dead, buried beneath the sands,” according to the game’s Steam page. A Campo Santo representative confirmed that Camp Santo’s games will not become PC exclusive under Valve, and will still be created for all platforms.