Dark Souls Remastered, which hits consoles and PC next month, appears to have addressed the notorious frame rate issues that plagued the Blighttown area in the original game when it hit PlayStation 3 and Xbox 360 in 2011. Fresh footage of the game from this weekend’s PAX East shows that the Nintendo Switch is up to the task of rendering Blighttown at a very playable frame rate.
Dark Souls Remastered fixes Blighttown
Check out this playable frame rate


Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.
YouTube user Reakor Kacho shot footage of an uncredited hero who used their time playing Dark Souls Remastered at PAX to make a beeline to Blighttown. With the Master Key in hand, the player gives us a good look at one of Dark Souls’ most problematic areas — though if they’d turned around instead of going to fight Queelag, we’d have a better look at how the remaster holds up.
Check out the off-screen footage below.
Dark Souls Remastered comes to Nintendo Switch, PlayStation 4, Windows PC and Xbox One on May 25.
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