The game will launch alongside a living service called Tides of War, which will give every player the new maps, modes and expansion content as soon as it’s released, without any of the content being sold separately after launch.
This is something EA claims was asked for by both the players and DICE itself; you’ll no longer have to worry about whether your friends have the same maps you do if you’d like to play together, and the developers of the game will know that players won’t be stopped from trying the new content because they didn’t pay for the premium pass.
The game will focus on the early battles in World War II at launch, and will move across the conflict as more content is released across the life of the game. The lack of premium pass means that the entire community will be going on the same journey across the same content at the same time, giving EA and DICE another layer of control over the player experience.
Battlefield 5 is expected to launch simultaneously on PlayStation 4, Windows PC and Xbox One. An early trial of the game will be available to Origin and EA Access members on Oct. 11. The deluxe edition of the game will unlock on Oct. 16, with the standard edition coming out on Oct. 19.