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Doom Eternal will have competitive multiplayer that’s different from Doom 2016

id Software’s developing Doom Eternal’s multiplayer mode in-house this time

Doom Eternal - Fire Baron id Software/Bethesda Softworks
Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

At QuakeCon today, id Software’s Marty Stratton and Hugo Martin revealed a new multiplayer mode coming to Doom Eternal called Invasions. That mode will let players invade other players’ single-player campaigns as a demon, letting them group us as hunting parties to give the Doom Slayer “a true taste of Hell.”

Doom Eternal will also include a more traditional competitive multiplayer mode, though id Software isn’t providing too many details on what it is just yet.

“The Invasion stuff is just kind of one of the ways that we’re going to make the Doom experience social,” Doom Eternal game director Marty Stratton told Polygon in an interview at QuakeCon today. “But we’re not really going deep into that. We are working on a PvP component. It is new. It’s not an extension of what we did last time. So it’s new. It is something we’re developing internally, which we didn’t do last time. I think players are gonna really enjoy it.”

“It’s very Doom,” creative director Hugo Martin added. “It’s very good.”

The Doom that id Software released in 2016 featured a multiplayer mode that featured traditional deathmatch modes and variations that included letting players turn into some of the game’s demons for a short period. Doom’s multiplayer suite was developed in cooperation with studio Certain Affinity, but that PvP mode was overshadowed by id Software’s strong single-player campaign.

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