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Here’s New Vegas’ character creation in Fallout 4’s engine

Team F4NV modders still plugging along with a comprehensive update to the 2010 classic

Owen S. Good is a longtime veteran of video games writing, well known for his coverage of sports and racing games.

It’s been several months since we heard from Fallout 4 New Vegas, the fan project to bring Obsidian’s 2010 role-playing game into Bethesda Game Studios’ Creation Engine, introduced with 2015’s Fallout 4.

Team F4NV published this video yesterday showing off the character creation sequence that opens Fallout New Vegas in their updated game. You can see the remodeled Vit-o-Matic where the Courier picks their SPECIAL build, and hear an updated version of Doc Mitchell’s theme that the modders’ music lead developed.

That’s a new actor voicing Mitchell, as well, and he does a near virtuoso job with the wasteland physician. Also of note: Wild Wasteland is still a part of this game (the perk was only available for New Vegas) and even gets an animated Vault Boy icon, with sound effects, like all the rest.

Full credits are in the about box on the YouTube page. There’s more information on the mod’s website and Facebook page. The project still has no timeframe for completion — understandable when dealing with mods of this scale staffed by unpaid fans. But the clips Team F4NV is showing speak to something with a high level of polish. Fans of what some consider the best Fallout RPG will no doubt want to see it in the series’ newest and best engine.