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Where does Lara Croft go after Shadow of the Tomb Raider?

The latest episode of Polygon’s Quality Control

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Shadow of the Tomb Raider - Lara sits looking at a burning village Eidos Montreal/Square Enix
Charlie Hall is Polygon’s tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy.

This week on Polygon’s Quality Control podcast, Chris Plante and Dave Tach join host Charlie Hall to discuss Shadow of the Tomb Raider. How did the franchise get to now, and what’s it like to play through an introspective look at the narrative roots of Lara Croft herself?

Much of our conversation recaps the themes we’ve been writing about since the game’s launch. You can read our full review, of course, as well as thoughts on the game’s so-called “immersion mode.” Be sure to check out our analysis piece as well, which discusses how the main character Lara Croft seemingly shrinks into the game’s background. Of course, be sure to check out our game guide as well.

Press play below to hear the full episode in-browser, download the MP3 or subscribe on iTunes.

Email: qualitycontrol at polygon dot com

Music: “Goodwill” by The Custodian of Records

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