Battlefield 5’s open beta wrapped up 10 days ago, and developers from EA DICE today discussed how feedback from it will help them adjust the game’s multiplayer before the game’s launch in November.
For starters, attrition — this is where players have limited ammunition and cannot fully regenerate health — will need tweaks to what players start with on spawn, developers said. The attrition limitations generated a ton of feedback, some of it love/hate, but a lot of it saying it needed more of a nudge than a shove in the back. Developers are considering more ammunition and a medpack on spawn, and a higher maximum ammo capacity to help users last longer.
As to that, the developers said they’re still working on arriving at a sweet spot where the most players are happy with both the time until death and the time until a kill. They’ve observed players quickly moving to cover to deal with fast times to death. Other issues around very effective or high-powered weapons will be solved with rebalances, and some bugs delivering more damage than intended were spotted and will be addressed.
Visibility is another area that players found difficult to manage. Lighting issues on certain maps will be improved, but most notably developers will add a background haze to help player characters stand out from the background.
There’s much more in the 20-minute video above (and a list of bullet points from the Battlefield 5 subreddit). Battlefield 5 launches Nov. 20 for PlayStation 4, Windows PC and Xbox One.