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Bungie to tweak Destiny 2: Forsaken’s economy, reduce duplicate exotic drops

Masterwork cores and Iron Banner bounties are also getting updated

Destiny 2: Forsaken - two Guardians, with one aiming a bow Bungie, High Moon Studios/Activision
Ryan Gilliam (he/him) has worked at Polygon for nearly seven years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

Destiny 2: Forsaken has been out a little over a month now, and while players have few things to complain about, the annoying aspects of this expansion are fairly prominent. Many players — including our own reviewer — have found frustrations with some of the randomness that comes with exotic hunting. In the most recent This Week at Bungie, the studio clarified how it’ll be changing this issue, as well as some others.

In the blog post, Bungie commented on some of the original goals it had in mind when making exotics more difficult to get — mainly, making them feel rare again. But the developers admitted that they failed to make exotic drops cool because players tend to get so many duplicates. To fix this, Bungie said it intends to increase players’ chances of receiving an exotic they don’t have yet.

Bungie also discussed Destiny 2’s Masterwork Core economy — specifically, its inclusion in the infusion process. The studio stated that it originally wanted to make infusion harder to do, so players couldn’t easily increase the power of old weapons. However, Bungie feels like it’s a bit too hard for players to acquire cores in the first place.

To fix this problem, Bungie intends to introduce more ways for players to acquire Masterwork Cores. However, the studio also believes that there is a perception issue around the currency, which is why it’ll be renaming Masterwork Cores to something else — so players don’t just associate them with Masterwork weapons and armor.

The team also revealed that it wants the Iron Banner Crucible mode to be a catch-up mechanic for players with low power — allowing them to get a bunch all at once. But after the season’s first week of Iron Banner, the Crucible team is making a few adjustments.

In upcoming events, the bounties will be much easier to complete than they were in the first week of Iron Banner: for example, requiring 50 precision kills instead of 100. More importantly, all of the bounties will reward players with powerful gear, helping them boost their overall level significantly.

Bungie has yet to give a release date for these changes, although it confirmed that the Iron Banner alterations will be in place the next time that event rolls around.

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