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Spider-Man’s post-credits scenes set us up for a sequel perfectly

Taking cues from the MCU films

Spider-Man - standing in a kitchen
Insomniac Games/Sony Interactive Entertainment
Chelsea Stark (she/her), executive editor, has been covering video games for more than a decade.

Post-credit scenes aren’t just for superhero movies anymore, as Spider-Man for PlayStation 4 includes two short scenes that strongly hint at the plot of the next game.

[Ed. note: This post contains spoilers for those scenes and the rest of Spider-Man’s conclusion, as well as speculation on what they could lead to. You probably knew that going in, but here’s your spoiler warning.]

The first scene occurs a couple week’s after the game’s epilogue scene. We see Peter Parker and MJ in a diner, patching up their relationship after the plot has brought them closer together. Peter said he was going to be crashing on Miles Morales’ couch for a few days, until his new apartment was ready.

After the first credits section, we’re treated to Miles helping Peter move furniture. Miles then says he has to ask Peter about “weird changes” that “he can’t ask his mom about.” What is first played for awkward laughs about puberty turns more supernatural, as Miles shows Peter what exactly is going on. He leaps onto the ceiling, hanging there in a classic Spider-Man pose.

What Miles probably doesn’t expect is that Peter joins him, saying “Oh, that’s not so weird.” The two smile at each other from their ceiling perches, as the scene fades to black.

Miles is only bitten by the radioactive spider (stowed away on MJ’s leather jacket for longer than you’d think possible) during the game’s final scenes. This mirrors how he gets his powers in the comics, where he was bitten by another spider from the experiment that produced Peter’s spider. Although he’s a playable character in Spider-Man, his abilities simply come from his keen mind, and his ability to hack everyday objects from a distance.

Spider Man: Norman Osborn leans against a glass pane, illuminated in green light. Insomniac Games/Sony Interactive Entertainment

The second scene can be found after the full credits roll (which players can skip by holding down the circle button). In the scene, Norman Osborn visits the secret room in his penthouse apartment which MJ discovered earlier in the game. What MJ didn’t discover was the suspended, sleeping body of Harry Osborn, who we learn is suffering from the same degenerative disorder that killed his mother. (Throughout the game, Peter and MJ had believed Harry was “in Europe,” which MJ later learns was a lie to hide his dangerous prognosis from his friends while he received treatment in Manhattan.)

Although Norman has been portrayed as a heartless, greedy figure, more concerned with his own success than with others’ well-being, this scene plays upon his emotions. The game’s deadly “Devil’s Breath” bioweapon, released by Mister Negative and Doc Ock, was a experimental drug that Norman was hoping could stop Harry’s disease before it killed him. Norman promises Harry he’ll find a cure, no matter what it takes.

Of course, Norman happens to be bathed in an eerie green light during this whole scene. His transformation into Green Goblin isn’t a secret to even the casual fan; it was part of the plot of Sam Raimi’s Spider-Man. But it seems Insomniac’s games are putting new twists into the Spidey canon, so it’s not clear how Norman’s villainous path will unfurl. But what’s clear from the language in these scenes is that we’ll be treated to the Goblin at some point, likely in a sequel.

Spider-Man does have three DLC chapters coming. The first, “The Heist”, will be out Oct. 23 and feature Black Cat. The following two, “Turf Wars” and “Silver Linings,” have not had their characters revealed, and will be out November and December, respectively.