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This week on Polygon’s Quality Control podcast, Ryan Gilliam, second-time guest and Polygon’s resident Destiny 2 expert, joins Dave Tach to discuss Destiny 2: Forsaken.
In this episode, you’ll learn about why Ryan is so impressed with the latest expansion, which rights a lot of wrongs. A lot of the discussion centers around what Ryan wrote recently in his Destiny 2: Forsaken review. Like this:
Instead of giving up on Destiny 2 and reverting wholly to the original game, Bungie has made Forsaken an amalgamation of the two. There is so much to do and see that it seems like you’ll never finish it all, even if some of that content is the same grindy nonsense that players saw in Destiny. But with the gameplay improvements of Destiny 2 still intact, Forsaken is an expansion that I can also see appealing to vanilla players who stepped away for a bit after they ran out of interesting things to do.
There is so much left to discover in Destiny 2: Forsaken, but the sections I’ve seen and played are the best that Bungie has offered us yet in Destiny 2. Forsaken feels like the transformative expansion for Destiny 2 that The Taken King was for Destiny. But Forsaken has the potential to surpass our bout with Oryx, ushering in the best age of Destiny we’ve ever seen.
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Email: qualitycontrol at polygon dot com
Music: “Goodwill” by The Custodian of Records