/cdn.vox-cdn.com/uploads/chorus_image/image/65611396/Combat_Ancients_Multiplayer_Ghouls.0.jpg)
With Diablo 4’s recent unveiling at BlizzCon 2019, the studio revealed three playable classes coming to the game. Players can choose between a Barbarian, Druid, or Sorceress — likely among other unannounced classes.
At BlizzCon, we got to try out each of these characters, and wrote down all the skills we could find. It’s worth noting that these skills will likely change before Blizzard officially launches Diablo 4.
Sorceress
The Sorceress is a magic wielder, who deals damage from afar.
Minor Destruction
Lightning Bolt: Shoots a lightning bolt that bounces between targets
Fire Bolt: Shoots a fire bolt that burns enemies
Frost Bolt: Shoots a frost bolt that chills enemies
Arc Lash: Shocks enemies in front of you and when it returns to you
Major Destruction
Charged Bolts: Fire six lightning bolts along the ground
Fireball: Shoot a fireball that explodes
Ice Shard: Launch shards that deal bonus damage to frozen enemies
Incinerate: Channel a fire beam
Chain Lightning: Unleashes a bolt of lightning that jumps to targets
Frozen Orb: Unleash a orb that chills enemies
Defensive
Flame Shield: Shield yourself and burn nearby enemies
Ice Armor: Shield yourself after a few seconds
Blizzard: Chill enemies in an area
Teleport: Become immune and move freely through space
Conjuration
Frost Nova: Freeze nearby enemies
Lightning Spear: Shoot a spear that jumps between targets
Ice Blades: Summon blades that slash targets and chill
Hydra: Summon hydra that fires at enemies
Mastery
Firewall: Create a wall of fire
Nova: Spend a lot of mana to create a large electric explosion
Meteor: Summon a meteor to strike a targeted area
Ultimate
Deep Freeze: Encase yourself in ice, become immune, and deal area ice damage
Inferno: Create a blazing inferno in an area
Conduit: Become a lightning being, and zap between enemies, dealing damage
Druid
:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/19340498/Scenic_Frac_Druid_None_2_png_jpgcopy.jpg)
The Druid is a hybrid magic and melee wielder, who transforms into and controls beasts.
Basic
Earthspike: Impale enemies with earth
Shred: Shapeshift into a werewolf and attack
Storm Strike: Electrify your weapon and attack
Maul: Shapeshift into a werebear and maul enemies, defending yourself
Wind Shear: Send out a blade of wind
Spirit
Pulverize: Turn into a werebear and slam
Landslide: Crush enemies between earth pillars
Tornado: Create a moving vortex to attack enemies
Defensive
Cyclone Armor: Create ranged protection and melee deflection armor
Earthen Bulwark: Create a shield around yourself with rocks
Trample: Run forward as the werebear and stun
Debilitating Roar: Shapeshift into a bear and reduce enemy attack speed
Ravenous Bite: Turn into a werewolf and perform a lifestealing attack
Wrath
Hurricane: Deal damage in an area around you
Boulder: Unearth a boulder that knocks back enemies
Companion
Wolves: Summon two wolves and direct them to fight
Ravens: Summon Ravens to periodically attack
Vine Creeper: Creeper emerges and poisons enemies randomly
Ultimate
Cataclysm: Create a storm that follows you for 10 seconds
Grizzly Rage: Become a super bear with super bear abilities
Petrify: Stun all enemies and deal damage
Barbarian
:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/19340501/Front_End_Barbarian.jpg)
The Barbarian wields four weapons (two one-handed weapons, one cleaving weapon, and one blunt weapon) to decimate foes in melee combat.
Basic moves
Bash: Strike an enemy with a chance to stun
Flay: Slash the enemy, causing them to bleed
Frenzy: Attack rapidly, with increased attack speed over time
Lunging Strike: Attack an enemy with a lunging strike
Fury moves
Rend: Sweep attack enemies in front of you and cause them to bleed
Hammer of the Ancients: Slam your hammer into the ground, dealing damage in an area
Double Swing: Swing both weapons at once, enemies caught in the middle take bonus damage
Upheaval: Slam your weapon into the ground, and drag it forward to throw a wave of rubble at your enemies
Whirlwind: Spin and strike enemies with your blades
Defensive
Rallying Cry: Shout, give allies Unstoppable, increased movement speed, reduced damage taken
Ground Stomp: Stomp, stun nearby enemies
Undying Rage: When you take fatal damage, you have five seconds to kill an enemy and revive yourself (passive)
Challenging Shout: Increases your defenses and taunt nearby enemies
Brawling
Kick: Kick an enemy, pushing them backward until they collide with something and deal area damage
War Cry: Shout, you and nearby allies gain bonus damage based on the number of nearby enemies
Leap: Jump in the air toward an area, land with a shockwave of damage
Charge: Charge forward, dragging and dealing damage to enemies hit
Weapon Mastery
Primal Axe: Throw a weapon with a chain attached, pull enemies back to you
Rupture: Slice enemies, causing them to bleed for a ton of damage
Death Blow: Strike enemies in front of you, reset the cooldown if it kills them
Ultimate
Wrath of the Berserker: Go Berserk, deal increased damage
Call of the Ancients: Call a small group of Barbarians to your aid
Iron Maelstrom: Swing a weapon around on a chain in a large area, dealing damage