clock menu more-arrow no yes mobile

Filed under:

Here are the abilities for Diablo 4’s three announced playable classes

Check out what the Barbarian, Druid, and Sorceress can do

Blizzard Entertainment
Ryan Gilliam (he/him) has worked at Polygon for nearly seven years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

With Diablo 4’s recent unveiling at BlizzCon 2019, the studio revealed three playable classes coming to the game. Players can choose between a Barbarian, Druid, or Sorceress — likely among other unannounced classes.

At BlizzCon, we got to try out each of these characters, and wrote down all the skills we could find. It’s worth noting that these skills will likely change before Blizzard officially launches Diablo 4.


The Sorceress is a magic wielder, who deals damage from afar.

Minor Destruction

Lightning Bolt: Shoots a lightning bolt that bounces between targets

Fire Bolt: Shoots a fire bolt that burns enemies

Frost Bolt: Shoots a frost bolt that chills enemies

Arc Lash: Shocks enemies in front of you and when it returns to you

Major Destruction

Charged Bolts: Fire six lightning bolts along the ground

Fireball: Shoot a fireball that explodes

Ice Shard: Launch shards that deal bonus damage to frozen enemies

Incinerate: Channel a fire beam

Chain Lightning: Unleashes a bolt of lightning that jumps to targets

Frozen Orb: Unleash a orb that chills enemies


Flame Shield: Shield yourself and burn nearby enemies

Ice Armor: Shield yourself after a few seconds

Blizzard: Chill enemies in an area

Teleport: Become immune and move freely through space


Frost Nova: Freeze nearby enemies

Lightning Spear: Shoot a spear that jumps between targets

Ice Blades: Summon blades that slash targets and chill

Hydra: Summon hydra that fires at enemies


Firewall: Create a wall of fire

Nova: Spend a lot of mana to create a large electric explosion

Meteor: Summon a meteor to strike a targeted area


Deep Freeze: Encase yourself in ice, become immune, and deal area ice damage

Inferno: Create a blazing inferno in an area

Conduit: Become a lightning being, and zap between enemies, dealing damage


Diablo 4 Druid Blizzard Entertainment

The Druid is a hybrid magic and melee wielder, who transforms into and controls beasts.


Earthspike: Impale enemies with earth

Shred: Shapeshift into a werewolf and attack

Storm Strike: Electrify your weapon and attack

Maul: Shapeshift into a werebear and maul enemies, defending yourself

Wind Shear: Send out a blade of wind


Pulverize: Turn into a werebear and slam

Landslide: Crush enemies between earth pillars

Tornado: Create a moving vortex to attack enemies


Cyclone Armor: Create ranged protection and melee deflection armor

Earthen Bulwark: Create a shield around yourself with rocks

Trample: Run forward as the werebear and stun

Debilitating Roar: Shapeshift into a bear and reduce enemy attack speed

Ravenous Bite: Turn into a werewolf and perform a lifestealing attack


Hurricane: Deal damage in an area around you

Boulder: Unearth a boulder that knocks back enemies


Wolves: Summon two wolves and direct them to fight

Ravens: Summon Ravens to periodically attack

Vine Creeper: Creeper emerges and poisons enemies randomly


Cataclysm: Create a storm that follows you for 10 seconds

Grizzly Rage: Become a super bear with super bear abilities

Petrify: Stun all enemies and deal damage


Diablo 4 Barb Blizzard Entertainment

The Barbarian wields four weapons (two one-handed weapons, one cleaving weapon, and one blunt weapon) to decimate foes in melee combat.

Basic moves

Bash: Strike an enemy with a chance to stun

Flay: Slash the enemy, causing them to bleed

Frenzy: Attack rapidly, with increased attack speed over time

Lunging Strike: Attack an enemy with a lunging strike

Fury moves

Rend: Sweep attack enemies in front of you and cause them to bleed

Hammer of the Ancients: Slam your hammer into the ground, dealing damage in an area

Double Swing: Swing both weapons at once, enemies caught in the middle take bonus damage

Upheaval: Slam your weapon into the ground, and drag it forward to throw a wave of rubble at your enemies

Whirlwind: Spin and strike enemies with your blades


Rallying Cry: Shout, give allies Unstoppable, increased movement speed, reduced damage taken

Ground Stomp: Stomp, stun nearby enemies

Undying Rage: When you take fatal damage, you have five seconds to kill an enemy and revive yourself (passive)

Challenging Shout: Increases your defenses and taunt nearby enemies


Kick: Kick an enemy, pushing them backward until they collide with something and deal area damage

War Cry: Shout, you and nearby allies gain bonus damage based on the number of nearby enemies

Leap: Jump in the air toward an area, land with a shockwave of damage

Charge: Charge forward, dragging and dealing damage to enemies hit

Weapon Mastery

Primal Axe: Throw a weapon with a chain attached, pull enemies back to you

Rupture: Slice enemies, causing them to bleed for a ton of damage

Death Blow: Strike enemies in front of you, reset the cooldown if it kills them


Wrath of the Berserker: Go Berserk, deal increased damage

Call of the Ancients: Call a small group of Barbarians to your aid

Iron Maelstrom: Swing a weapon around on a chain in a large area, dealing damage

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon